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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Anela Cistine
GoonWaffe Goonswarm Federation
109
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Posted - 2011.12.02 00:23:00 -
[1] - Quote
Male corpses.
Currently there is "corpse" and "female corpse". Apparently being male is assumed to be normal, and being female is notable and needs to be pointed out. It is kind of creepy. Either call both male and female simply "corpse" or else change the male to "male corpse". Consistency is good. |

Anela Cistine
GoonWaffe Goonswarm Federation
109
|
Posted - 2011.12.07 04:10:00 -
[2] - Quote
When contracting multiple containers, having the Non-Empty Container warning pop up once for each container is a bit annoying. Yes, I realize that each of these 47 of these frigates are not empty, thank you. Clicking [Yes] 47 times is hard. :(
Adding a [Yes to all] button to the options would be nice. |

Anela Cistine
GoonWaffe Goonswarm Federation
109
|
Posted - 2011.12.13 19:46:00 -
[3] - Quote
I'm not sure if this is a "little thing" but in PI I would like to have the old stand-alone extractors available in addition to the big extractor control units.
With the stand alone extractors you could more easily extract small amounts of 2 or 3 different resources, and then combine them into P2 or P3 on the extraction planet. Your output per planet was quite low, but it was nice because you didn't need to haul very often.
When they were replaced with the much more expensive extractor control units it meant fewer clicks, but also made it standard practice to extract a whole bunch of a single resource, process it to P1, export it, and then import it to a factory planet. Higher output and less clicking, but much more frequent hauling. With perfect skills you can (barely) manage to squeeze in 2 extractor control units and process them to P2, but three extractor control units doesn't work.
Alternately, if the old stand-alone extractors are incompatible with the new system, how about adding a "Small Extractor Control Unit" which would work the same way as extractor control units, but have less fixed upfront costs, and only be able to support 5 extractor heads. Maybe even only 3. Just enough to make other production strategies viable again.
In this new tax-heavy reality, being able to choose lower output and more on-site processing would be nice. Diversity is good. |

Anela Cistine
GoonWaffe Goonswarm Federation
109
|
Posted - 2011.12.15 05:53:00 -
[4] - Quote
If you have selected a group of ships in your hanger, it would be nice if the "Change Name" option would still come up, allowing you to rename all the selected ships the same thing. When you fit a bunch of ships at once it is annoying to rename them individually, but flying around in ships named "Yourname's Shiptype" sucks. |
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